Armor

ARMOR is used to represent how hard your robot is to hurt. It is used along with the pilot statistic Defense to calculate how much less damage you take from a given attack; a high Defense will partially make up for an average Armor and vice versa.

Armor ranges from 1000 on a totally unarmoured mech to 3000 to a perfect defense.

1000-1200 - The most unprotected units in existence; many planes. Examples: F-28 Messer (Banpresto Originals), Methane Wanzer (Front Mission) 1200-1400 - Extremely weak armor. Example: Ball (UC Gundam) 1400-1600 - Very weak armor. Example: Vic Viper Humanoid (Zone of the Enders) 1600-1800 - Weak armor. Example: Rick Dias (UC Gundam) 1800-2000 - Average armor. Example: The Gundam (UC Gundam) 2000-2200 - Above average armor. Example: Alex Full Armor (UC Gundam) 2200-2400 - Strong armor. Example: GaoGaiGar (GaoGaiGar) 2400-2600 - Very strong armor; many battleships. Example: Mazinger Z (Mazinger Z), Kurogane (Banpresto Originals) 2600-2800 - Extremely strong armor. Example: Grungust Type 0 (Banpresto Originals) 2800-3000 - The most well-armored units in existence. Example: Giganscudo (Banpresto Originals)

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